Thursday, 12 May 2011

Game Over Man!

I was sent this headsculpt a long, long time ago to be improved. It's my oldest commission and the customer has been so very patient with me... it's good to finally be making super-fast progress on this. I figured I'd put up a few in progress pics.

ORIGINAL - PRE-CHANGES. (Supposed to look like Hudson from the movie Aliens)

This is the resin head sculpt that was sent to me to be resculpted to be more accurate. For me it didn't really look like him, and had horrible badly sculpted, and wonky eyes.

MY FIRST ATTEMPT.

This is half way through my first go. At this stage I'd never sculpted anything from scratch before (like I do now), and so I was merely re-sculpting the original head by adding bits on and taking bits off with a dremel tool. I was also being very careful to not touch the eyes as, even though they were terrible... I couldn't sculpt eyes! (or so I thought)

I never finished this version, as soon after I would learn that I could indeed sculpt much, MUCH better than this. (When I did the Spock head)

THE CURRENT VERSION.

Once I'd realised I could sculpt PROPERLY, I decided to drop that first head completely and start a TOTALLY NEW ONE from a block of wax. I knew this would give me more control over things like proportion and shape, and also would let me fix those stupid eyes!

This is where it stands at the moment, and already you can hopefully see it has more realistic proportions and a much more 'Hudson' expression!!

"GAME OVER MAN, GAME OVER!!"

or maybe..

"WELL WHY DON'T YOU PUT HER IN CHARGE??"

Also it's good to finally be flying through this now making great progress, as this customer has been waiting for FAR too long (indeed it's my oldest commission) and it will be great to get it finished, cast, painted and sent to him!

Another couple of pics of the sculpt, but with some Aliens Marine armour plonked on to give an idea of how it will look.


There's still work to be done on this sculpt obviously, but with the sculpting & painting explosion I'm having at the moment it's great to be making so much progress on so many commissions.

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